![]() The Fuzz system is a new shader available only in the Pro edition of the software. Updated 6 November 2019: RealCloth is a procedural cloth material replicating real-world weave structures. The teaser also lists RealCloth – again, we aren’t sure if it’s a new cloth material type or a full-blown cloth simulation system – and support for rendering surface fuzz. Luxion’s blog post announcing GPU rendering namechecks the AI-driven denoising available via Nvidia’s OptiX ray tracing API, but its implementation also works when rendering on the CPU. ![]() Other new features shown in the KeyShot 9.0 teaser include render denoising. Render denoising, RealCloth and a 3D model library That expands the range of compatible GPUs considerably: anything above a GeForce GTX 980 should work. Updated 6 November 2019: Although Luxion’s original blog post namechecks Nvidia’s new RTX GPUs, the new GPU ray tracing system only requires a Maxwell card with CUDA Compute Capability 5.0 or above. ![]() Otherwise, rendering will default to the CPU, as usual. ![]() If KeyShot 9.0 detects a compatible Nvidia GPU, a new button will appear in the KeyShot Ribbon, enabling a user to switch to GPU rendering. Luxion announced the major change in KeyShot 9.0 earler this year: that the formerly CPU-only render engine will support GPU rendering, at least on Nvidia GPUs. Support for GPU rendering on Nvidia’s RTX graphics cards ![]() Luxion has posted a teaser for KeyShot 9.0, the next major update to its rendering and technical animation software, showing off support for GPU rendering, a new ‘RealCloth’ feature, and render denoising. Scroll down for news of the commercial release and 9.2 update. ![]()
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